Use states to define the look and behavior of your Kanzi application in different states. For example, you can use states to:
Properties set in states override the default, inherited, and local property values.
Here you create a state manager for a button that tilts the Plane representing the button when user presses the button.
To create a state manager for a button:

.
to create a state.


to save the current values to that state.






When you create states the state manager uses the default transition to transition between states.
To set the transition between states:
to open the State Transition Editor.
to see the details of the transition.

to see the details of the transition.